![]() In the software (VUE or PlantFactory), go to the Help | Activate PlantCatalog menu entry. ![]() Once your order is complete, you will receive an Activation key by e-mail, together with your invoice. If you own a Creator or Professional Solution (monthly or annual), you first need to place your order for your PlantCatalog activation key from the store. If you had setup a custom directory for PlantCatalog content during install, the content installer will automatically install the content to that location instead of the default locations. Thus, we suggest using the plugins over the PlantCatalog Exporter wherever possible.įirst, if you own an Enterprise Solution (monthly or annual), the PlantCatalog is already built in, you just need to download the PlantCatalog archive files from the Software Center tab on your user account page and add the content to your collections by running the content installer for each archive. You can make changes to the procedural model at any time inside your scene without the need for repeated export - import workflows. This saves you the need of editing the materials on the baked polygon mesh to create a V-Ray material manually on your own.Īdditionally, the plugins contain the full procedural editing capabilites of PlantCatalog Exporter. proper native V-Ray materials when V-Ray is the currently selected render engine. The plugins, on the other hand, detect which render engine is currently selected in your DCC application, and will create appropriate materials and shaders for that render engine. Standard 3D file formats cannot contain any advanced material information beyond what is supported by each 3D file format by default, so you will probably need to adjust the saved materials in the target application and load any missing texture maps manually. With PlantCatalog Exporter, a procedural plant is baked to a standard 3D file format that can be imported into many applications.
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